[Nix-dev] Extra dependencies for Steam games?

Freddy Rietdijk freddyrietdijk at fridh.nl
Mon Dec 12 21:34:29 CET 2016


Are you on NixOS? If so, did you add

hardware.opengl = { driSupport = true; driSupport32Bit = true; };

On Mon, Dec 12, 2016 at 9:28 PM, Mike Cooper <mythmon at elem.us> wrote:

> Thanks for the replies everyone. As for the meta issue, I think that
> having a steam package that is compatible with all games is a good idea,
> instead of requiring overrides.
>
> Unfortunately, it didn't seem to have worked. I tried adding mesa, which
> seems to contain the missing library) to each of commonTargetPkgs and
> multipkgs in turn, but neither makes the error when launching the game go
> away.
>
> To try and debug this further, I ran steam through strace and saw these
> lines:
>
> [pid  2901] open("/nix/store/16vmqiwq4jpcbsfqm4vn48p7wxzgkpbv-acl-2.2.52/lib/libc.so.6",
> O_RDONLY|O_CLOEXEC) = -1 ENOENT (No such file or directory)
> [pid  2901] open("/nix/store/m7a3k9cgci9mz114c8497f89w28c5dzn-glibc-2.24/lib/libc.so.6",
> O_RDONLY|O_CLOEXEC) = 3
> [pid  2901] read(3, "\177ELF\2\1\1\3\0\0\0\0\0\0\
> 0\0\3\0>\0\1\0\0\0\0\4\2\0\0\0\0\0"..., 832) = 832
> [pid  2901] fstat(3, {st_mode=S_IFREG|0555, st_size=1908040, ...}) = 0
> [pid  2901] mmap(NULL, 3791104, PROT_READ|PROT_EXEC,
> MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x7fef3778e000
> [pid  2901] mprotect(0x7fef37923000, 2093056, PROT_NONE) = 0
> [pid  2901] mmap(0x7fef37b22000, 24576, PROT_READ|PROT_WRITE,
> MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x194000) = 0x7fef37b22000
> [pid  2901] mmap(0x7fef37b28000, 14592, PROT_READ|PROT_WRITE,
> MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x7fef37b28000
> [pid  2901] close(3)                    = 0
> [pid  2901] open("/nix/store/m7a3k9cgci9mz114c8497f89w28c5d
> zn-glibc-2.24/etc/ld.so.cache", O_RDONLY|O_CLOEXEC) = -1 ENOENT (No such
> file or directory)
> [pid  2901] open("/nix/store/m7a3k9cgci9mz114c8497f89w28c5dzn-glibc-2.24/lib/libGL.so.1",
> O_RDONLY|O_CLOEXEC) = -1 ENOENT (No such file or directory)
> [pid  2901] writev(2, [{iov_base="/usr/bin/uname", iov_len=14},
> {iov_base=": ", iov_len=2}, {iov_base="error while loading shared
> libra"..., iov_len=36}, {iov_base=": ", iov_len=2}, {iov_base="libGL.so.1",
> iov_len=10}, {iov_base=": ", iov_len=2}, {iov_base="cannot open shared
> object file", iov_len=30}, {iov_base=": ", iov_len=2}, {iov_base="No such
> file or directory", iov_len=25}, {iov_base="\n", iov_len=1}], 10) = 124
> [pid  2646] <... read resumed> "/usr/bin/uname: error while load"...,
> 8192) = 124
> [pid  2901] exit_group(127)             = ?
> [pid  2646] write(1, "/usr/bin/uname: error while load"...,
> 124/usr/bin/uname: error while loading shared libraries: libGL.so.1: cannot
> open shared object file: No such file or directory
> ) = 124
> [pid  2646] write(3, "/usr/bin/uname: error while load"..., 124
> <unfinished ...>
> [pid  2901] +++ exited with 127 +++
>
> It looks to me that it is looking in the wrong place for the library,
> looking in the lib directory of glibc, not mesa.
>
> Any ideas?
>
> On Fri, Dec 9, 2016 at 12:46 AM Kevin Cox <kevincox at kevincox.ca> wrote:
>
>> On 09/12/16 10:45, Nikolay Amiantov wrote:
>> > To clarify: I was talking not about Steam Runtime (the guaranteed set)
>> > but rather extra libraries that some games need (a small set defined in
>> > `multiPkgs`, under "Not formally in runtime but needed by some games"
>> > comment). Removing something from the runtime seems a bad idea to me.
>> Oh I see. I didn't realize games did that. It seems like it would cause
>> a lot of problems.
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>> nix-dev at lists.science.uu.nl
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>>
>
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